azur lane high efficiency combat logistics plan how to usebest rock hunting in upper peninsula
It should be noted that there are special cases when it comes to fire stacking. N ) ( All passives trigger at the beginning of the battle. Level increases from DD, CL, CA/CB, to BB guns. Operation Siren | Azur Lane Wiki Fandom, Azur Lane General Discussion Thread Page 11 Off Topic, Azur Lane Official on Twitter: Dear Commander, Here is a full , Azur Lane Dear Commander, Here is a full list of the, Amazons Study Hall Daily Questions Megathread (12/22), azur lane high efficiency combat logistics plan, azur lane high efficiency combat logistics plan. However, since it operates independently and does not cost oil directly, it is still a resource to be utilized. TotalEvasion 0.025 EnemyShipLevel It is recommended that players make their best efforts to achieve S Ranks when farming for boss node drop-only ships, such as: If it is no longer possible to achieve an S-Rank (by losing a ship or exceeding the time limit), it's possible to reset an encounter by pressing the Pause button in the top-right corner of the screen and choosing "Give Up." 2000 ) ) ( Eh it's just grinding, and with autoclear now it's really no effort if you put together a good fleet. + < 58 , 128 : " - 6 !! Port Supply Shop Shops have eight random items for sale and rotate every 3 days. + Its quite an issue for Ironblood fleet, rather. ) LevelDifference Campaign (Normal): Chapter 1, Chapter 2, Chapter 3, Chapter 4, Campaign (Normal): Chapter 5, Chapter 6, Chapter 7, Campaign (Hard): Chapter 3, Chapter 4, Chapter 5, Event: All A and B maps; SP1 and SP2 maps, Campaign (Normal): Chapter 10 through Chapter 14, Campaign (Hard): Chapter 8 (Hard) through Chapter 12 (Hard). < NumberOfAAGuns 100 Below is a list of what each enhancement would give (i.e. 1 + You might also encounter Mystery Nodes , which could restore 1 Ammo to any fleet that runs into it. Lectures cannot be started on Sundays, but they can be stared at 23:59 on Saturday allowing up to half of Sunday to be used, so the average XP can be up to 4 457 per hour, or 748 800 per week. However, you dont have to control your ships: The game will control your ships and play the entire mission to the end. A few shipgirls have a skill that gives a bonus to XP for certain types of ships. 1 These commissions also give a large amount of coins and other rewards. Therefore, in many cases, the minimum-size 1:1 fleet is the best choice, especially when farming event maps that dont require a larger fleet to finish. All Carriers, Light Carriers, and Guided-missile Destroyers in Main Fleet mode will have a Detection gauge next to their icon (Other type main fleet ships will also have detection mechanics in Chapter 14 but do not get the hidden buff listed below). ArmorModifier 1 Two ships are guaranteed to get 1.5 - 2 times bonus experience due to being the flagship or MVP of the battle. 9, | 6 !! 1 + + . MaximumThreatLevel ( , Jw | 157,000 Jw , 3 | (, ) 250 , | ?+ /14F , Lg | Diy ( Ee Ef ) , 2021 | 2021 E , , Mbux, , 6450, 166 , | [#] | Ep12 248 , Free | (Eng) ! In Exercise battles, the Detection Gauge will not decrease. {\displaystyle {\text{ReloadTime}}={\dfrac {\sum _{i}^{N}{\text{reloadtime}}({\text{Equipment}}_{i})}{\text{NumberOfAAGuns}}}+0.5}, The coverage of AA fire is outlined by the dotted lines surrounding your escort fleet. The first "Skill bonus" refers to skills that specifically mention "Increases/Reduces Fire damage". Failing or retreating from Hard Mode will NOT deduct one of the daily entries. 1 i ) ) 2829 , 227 . {\displaystyle {\text{FleetMovement}}(X)=({\text{AverageFleetSpeed}})\times \left(1-{\dfrac {{\text{NumberofShips}}-1}{50}}\right)}, TileMovement + Other skills are generally probability based, except for a few special skills that trigger based on special conditions. ( In attack mode, your submarines will actively look for enemies to attack within its Hunting Range. ) Firepower Rank is determined by whether the player's fleet won or lost, as well as how many victory conditions were fulfilled. 1 azur lane high efficiency combat logistics plan how to use. ( [ ] Zip 187 , | ? . {\displaystyle 1} ( StatBonus Some shells/skills that inflict this debuff do so strictly on enemies with Heavy Armor, which includes Battleships and Battlecruisers. S 1 + 118 , 244 : "lh - LH 1 "? + We would like to show you a description here but the site won't allow us. SkillBonus {\displaystyle {\text{CriticalBit}}} 1 While active, this will spawn enemy fleets. 6 . AttackerHit A fleet can continue fighting even when it is at 0 Ammo, however, fighting with 0 Ammo makes it difficult for your fleet lacking ammunition to win a battle within a sortie because your entire fleets' damage will be reduced. Why is it important? ( 36 LevelAdvantageDamageReduction MaximumThreatLevel #AzurLane + Source: twitter.com Date Published: 9/22/2022 View: 1406 Azur Lane - Dear Commander, Here is a full list of the ) . 100 + This works out to a rate of 90 XP per oil. Regular nodes give XP comparable to main story 6-3, despite the enemies being 20 levels higher. Objectives Only Explorable and Secured/Safe Zones will count towards Exploration Rewards. burns). ) : " - ?"? FormationBonus 100 The automatic battle system is pretty good at this too: It uses the special skills right on time and avoids enemy fire efficiently. The shell type modifiers are further divided by gun types. ShipLevel The base amount of you can obtain by spending gems is 500 and increases by 3 each commander level. Progress will still be tracked while they are hidden. There are two types of random encounters: The probability of an encounter occurring increases gradually as your fleet moves around the map. + 3548 , 227 . Operation Siren consist of four story-mode chapters and players travel from zone to zone fighting enemies, collecting materials, and explorer. LevelAdvantageDamageBonus 2 % TRPSkillBonus OwnShipMaxHP 5 ( One week of doing two of these commissions every day will yield 1 512 000 XP. EquipmentRate = Instead, its better to wait to Limit Break. azur lane high efficiency combat logistics plan, Combat Logistics Plan.exe, Combat Logistics Plan.exe | azur lane high efficiency combat logistics plan, Usb | ! High-Efficiency Combat Logistics Plans (HECLP) can be used on cleared stages, and they do not consume additional Data Keys. 100 1436 , : " - 20 / KBS 2022.02.24."? Airpower ) CriticalModifier Obscured/Hidden, Abyssal and Siren Strongholds do not progress Exploration. It is also affected by items that reduce this value, notably the SG Radar. EnemyDebuff If, "Accuracy vs ship type" skills are any ship skills that affect Accuracy against a specific hull type, such as. + + ( ) 4 B ? Most fires don't stack but they can be replaced or refreshed. ( ) !! EffectiveEnemyACV ) None of these are particularly good at combat, so they work best when supporting two stronger shipgirls of their type. h a Note: Values shown in game for recommended ACV will differ slightly from the values shown in this wiki. 3696 , 20111 : "mit - MIT (GPA, , , , )"? Strictly Necessary Cookie should be enabled at all times so that we can save your preferences for cookie settings. Example: First part of a 2 stage node in column 3 gives 10 power and the second part gives another 10 power, totalling 20, the same as the column value for column 3. You can see a list of supported browsers in our Help Center. A CL gun that applies a fire afterwards would replace the fire from Artillery Cover. An electrical efficiency of up to 60%, which is without equal in the world, means that producing electricity is around 50% cheaper compared with current market prices. How do you get the combat data pack in Azur Lane? ( WeaponBaseDamage + 198 , Mit | Mit (Gpa, , , , ) 267, Led | Led ? Even if you use a 3:3 fleet of 72 oil cost, you can earn up to 128 XP per oil. ShipPower } BaseAmbushRate NOTE: the power gained from each part will not necessarily be equal, but it will add up to the column value. 1931 , : " 5 - SOLO 5, (+..?)"? One Iota of Effort, Two Can Play at That Game, Reload stat of a ship plus the bonus reload from any equipment and.
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